That is by no means a fatal flaw, but just indicative of the sort of thing that I am talking about here. ![]() I’ve been smashing barrels for fun and profit since Diablo 1, and while there are a handful of breakables early in the game… there seem to be way more vases and jars that are untouchable. It is little things like breaking objects… if they are breakable at all… doesn’t really do anything. There is just something missing about the way the game functions that pushes it into this uncanny valley of not really feeling like the game I was looking for. If you want my 500 ft view of the game… it looks like Diablo and sounds like Diablo, but does not FEEL like Diablo. In fact, I had not touched anything Blizzard-related since April of 2021 until yesterday when I gave Diablo Immortal a spin because I figured at some point I would want to talk about it based on what I had been reading. Then all of the bullshit happened over the last two years with Blizzard and it made me significantly less interested in playing any of their games. The thing is… none of them really FEEL like Diablo and I hoped that Immortal would package up the gameplay that I really enjoyed on Diablo 3 into a handheld format. The app stores are chock full of Diablo clones, some of which are actually really good. ![]() That said while I was disappointed… I remember talking on Twitter about how I was interested in a phone-based Diablo game. Fans like me were hoping to see the next chapter in the storied Diablo PC franchise and instead got a mobile game. Diablo Immortal potentially has one of the worst game announcements I have ever experienced.
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